It means that the software has requested an address and the page where it resides isn't still in main memory. When i run 1st VM it works perfectly but when i start the second VM i see the graph of Hard faults per second under Memory monitoring shoots up and the VM performance reduces. Learn how to diagnose and troubleshoot your hard drives in a few easy steps. Usually it has been swapped to virtual memory, (hard drive or SSD) and the OS will swap it back from virtual memory to physical memory. a physical platter spins at thousands of revolutions per minute and a. The Pages/sec counter indicates the number of pages that either were retrieved from disk due to hard page faults or written to disk to free space in the working set due to page faults. What could be the reason for this as the machine. Low values for the Available Bytes counter can indicate that there is an overall shortage of memory on the computer or that an application is not releasing memory. PS: pls don´t take this as one of those "buy better hardware you fool" posts that became the lousy norm on these forums lately.īeyond 4gb it wouldn't matter since ArmA 3 is 32bit. Even if you only had 4gb of RAM, ArmA 3 only uses up to 2-2.2gb of physical RAM and never more, so 4gb should be plenty unless you are running lots of programs along side it.Ħ million page faults in 5 minutes seems pretty excessive to me, be it hard or soft page faults. A soft page fault is when something is in virtual memory and needs to be paged into physical memory. A hard fault is when something does not reside in virtual memory and needs to then be loaded or paged into virtual memory/physical memory. At least that's been my understanding of it. If the addressing space or working space of the program has been filled, for instance it's at the limit of 32 bit addressing for a program, adding more memory won't help in the least as the working space is already full. My guess before this was the 960 EVO, but at the same time the page faults come from Windows having to hit the hard drive, and at a steady stream of 100 faults/sec hitting the drive, I can see why the mouse movement became choppy and system felt sluggish.The only way to fix it would be to increase the addressing space, for instance 64 bit addressing. The CPU stays nice and cool, so I figure that would have been a long shot. I will add I know it's not motherboard, video card, mouse, PSU, or RAM related as I've upgraded those components over the last several months, and this issue first started before those came into the picture. I still have a ways to go on testing it out as that sluggish performance was so random when it happened, but so far so good. And to be honest, if I didn't see it for myself, and a new user posted this here, I probably would have been very skeptical. I know it sounds like an odd fix, as Windows is usually pretty good at taking care of that sort of thing. I just set it at that, and thought "What the heck, I've tried about everything else". So just curious has anybody else come across this issue? Very odd that there would be so many hard faults when I have plenty of RAM left in the standby and free status. I restarted my computer, and bam, the choppiness is gone, and the 'hard faults/sec' are near nothing (occasionally a small one pops up, but it's in the 2-5 range). I have pretty much always left it as "Windows managed", however I decided to manually set the minimum and maximum value to the same size (based on recommended Windows page file size). I decided to take a look at my Windows page file. I found this to be odd since I am only using 35% of my installed memory. It never went up or down, and was a steady line of 100. I went to my resource monitor, and I notice on the memory tab, it was showing a non-stop stream of 'hard faults/sec' of 100. Then today I was playing around in my computer when the choppiness returned. I initially thought maybe it was some other 2.4Ghz interference, but that wasn't it. So I replaced my mouse, reset my computer, etc., yet occasionally this would return. If I was playing a game, I'd have to stop because it was so unbearable. And then occasionally when sitting at my desktop, playing a game, or really doing anything on my PC, my USB mouse would become choppy, and I couldn't really do anything smoothly. So, for the past 6 months or so, my PC would be fine 99.9% of the time.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |